The new Master’s degree programme Game Studies and Engineering is a transdisciplinary programme, instructing students on technical as well as analytical and ethical issues regarding video- and other games. Students with a bachelor degree in Computer Sciences or/and Humanities, an interest in the development, analysis, critical reflection of videogames and proficiency in spoken and written English, are encouraged to enroll in this programme. The focus of the curriculum is on the the multifold nature and contextualisation of games with regard to an array of different but interconnected areas of investigation.
The programme provides students with a platform to learn, study, and create games and multimedia applications. Engaged and motivated teachers and bottom-up teaching methods will involve students in game studies and game engineering and production. The practical nature of the program will be underpinned by a project semester as an integral part of the curriculum and international partners – including universities and companies – will connect students beyond campus limits.