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TEWI-Kolloquium: Why AI is shaping our games

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Veranstaltungskategorie Vortrag

Veranstaltungsort
B01.0.203

Veranstalter
Fakultät für Technische Wissenschaften


Beschreibung

AI is used to create parts of our games. It provides intelligent enemy behavior, techniques such as pathfinding or can be used to generate in-game content procedurally. AI can also play our games. The idea to train computers to beat humans in game-like environments such as Jeopardy!, Chess, or soccer is not a new one. But can AI also design our games? The role of Artificial Intelligence in the game development process is constantly expanding. In this talk, Dr. Pirker will talk about the importance of AI in the past, the present, and especially the future of game development.

Vortragende(r)
Dr. Johanna Pirker

Kontakt
Kerstin Smounig (Kerstin [dot] Smounig [at] aau [dot] at)